The Pantheon: Aeskhrion, Cleric of Chronysia
Aeskhrion, Cleric of Chronysia
Medium humanoid (human)
Neutral Good
Armor Class: 18 (chain mail, shield)
Hit Points: 72 (9d8 + 18)
Speed: 30 ft.
STR: 14 (+2) | DEX: 12 (+1) | CON: 14 (+2)
INT: 10 (+0) | WIS: 18 (+4) | CHA: 12 (+1)
Saving Throws: Wisdom +8, Charisma +5
Skills: History +4, Insight +8, Medicine +8, Religion +4
Senses: Passive Perception 14
Languages: Common, Celestial
Challenge: 7 (2900 XP)
Abilities:
Spellcasting: Aeskhrion is a 9th-level spellcaster (spell save DC 16, +8 to hit with spell attacks).
Cleric Spells Prepared:
Cantrips (at will): Light, Mending, Sacred Flame, Thaumaturgy
1st-level (4 slots): Bless, Command, Detect Magic, Shield of Faith
2nd-level (3 slots): Augury, Hold Person, Silence
3rd-level (3 slots): Dispel Magic, Slow, Speak with Dead
4th-level (3 slots): Divination, Freedom of Movement, Locate Creature
5th-level (1 slot): Geas
Channel Divinity (2 uses per short or long rest):
Turn Undead: As an action, Aeskhrion can force undead within 30 feet to make a Wisdom saving throw (DC 16) or be turned for 1 minute or until they take damage.
Chronysia's Time Warp: As an action, Aeskhrion can channel the power of Chronysia to affect the flow of time for creatures within 30 feet. Each creature of Aeskhrion's choice within range must succeed on a Wisdom saving throw (DC 16) or be affected by the Slow spell for 1 minute.
Actions:
Mace: Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 2) bludgeoning damage.
Equipment: Mace, shield, chain mail, holy symbol of Chronysia, Priest's Pack: backpack, blanket, 10 candles, tinderbox, alms box, 2 blocks of incense, censer, vestments, 2 days of rations, waterskin, 50 feet of hempen rope
Background:
Aeskhrion was born in Zun, a prosperous city in the Vahu Empire, known for its bustling markets, rich cultural heritage, and magnificent temples. From a young age, Aeskhrion showed an unusual aptitude for understanding the intricacies of time and fate, drawing the attention of the clergy of Chronysia. Recognizing his potential, they took him under their wing and raised him within the church.
As Aeskhrion grew older, he developed a deep connection with the goddess, and became a skilled spellcaster, quickly rising through the ranks of the church. His appreciation for the delicate balance of time and his keen perception of the threads of fate continued to make him a valuable asset to the church and a respected member of the community.
Seeking to expand the influence of Chronysia, the church sent Aeskhrion on a mission to Typhisis, a city-state in the distant land of Thenos. It was here that Aeskhrion was to establish a new temple dedicated to the Goddess of Time and Fate, acting as her ambassador and spreading her teachings among the people of Typhisis.
Aeskhrion's arrival in Typhisis was met with intense skepticism and fierce resistance, as the locals were deeply rooted in their own customs and beliefs. However, through his unwavering dedication, wisdom, and diplomacy, Aeskhrion gradually won over the hearts and minds of the Thenossians. His mastery of time magic and his ability to provide guidance on matters of fate proved invaluable, garnering him respect and admiration from the citizens of Typhisis. Even a few of the great generals came to Aeskhrion in hopes of a prophecy before a campaign.
Over the years, Aeskhrion became a fixture in Typhisis, so deeply ingrained in the fabric of the city-state that some began to mistake him for a native Thenossian. His temple flourished, and he trained a new generation of clerics, solidifying Chronysia's presence in the region.
Now a 9th level spellcaster and a high-ranking cleric, Aeskhrion is a revered figure both within the church and among the people of Typhisis. Despite the many years that have passed since he first arrived in Thenossia, his loyalty to Chronysia remains unwavering, and his life's work continues to be dedicated to maintaining the delicate balance of time and fate.