

The Pantheon: Nerinmubnasser, Cleric of Mak-shen
Nerinmubnasser, a Cleric of Mak-shen, is driven by the pursuit of wealth and personal gain. Devoted to the God of Wealth and Greed, he thrives in the world of money lending, his hands deep in the pockets of the desperate and the needy. However, his interests lie more in accumulation for himself, rather than spreading the word of his god. As a feared member of the influential money lenders' guild, his cunning schemes and ruthless strategies have earned him both wealth and a formidable reputation.

The Pantheon: Mak-shen
Mak-shen is the god of greed and wealth, and while he is often depicted as the butt of the god’s pranks and jokes, his blessings are considered widely sought after, and though he is not thought of as benevolent, Mak-shen receives the most sacrifices and offerings, save only for Orthos.

The Pantheon: Stephanaius vos Bericus, Paladin of Orthos
Stephanaius vos Bericus had a vision of Orthos in his youth which led him on a holy mission of conquest. Subduing the southern lands for Danar and Orthos is the divine purpose of his life. Nothing and no one will stand in the way of that sacred calling.

The Pantheon: Orthos
Orthos is known as the ‘Father of the Gods’, even though that isn’t accurate. He is certainly the most worshipped of the Marathan gods, and seems to have the best interests of mortals in his heart far more than most of the gods. Known as ‘Rathos’ in Shatis, Orthos is the shining sun, source of all that is light and good.
B/X Monsters: Scavengyre
When you hear the hideous, laughing call of this carnivorous scavenger, you may tell yourself that the Scavengyre nearly always limits itself to dead and decomposing animals. When the cacophony of giggling screeches chimes in, you may do well to run…

The Black Tower of Kalarel the Vile (Part IV)
This is a respite from the horrors of the Tower, with a little test from the gods to ensure these are the heroes they need. This ‘escape room’ level is intended to challenge the party and give them a chance at some pretty good blessings as they approach the final confrontation with the Necromantic Cleric of Malych.

The Pantheon: Remanti, Cleric of Hephalos
Remanti, a cleric of Hephalos. Remanti is an older duaru who is humble and soft spoken, but has come from the mountains of Cos on a holy mission from his people and his god, to show the people of Shatis the superior craftsmanship of the Duaru. Little did he know that the Shatisians revered Hep-Halos as the one who vanquished evil from their realm long ago, and he was welcomed with open arms. He is confident in the ability of his god to keep him safe.

The Pantheon: Hephalos
Hephalos gave to mortals the concepts of craftsmanship and innovation. He is thus revered as a god of technology and creation. But, of the Marathans, Hephalos has one of the greatest hearts for mortals.

The Witchwood Abduction: A 5E Introductory Adventure
A one-shot adventure for a group of 1st-level characters. The party is tasked with rescuing a kidnapped girl taken into the Witchwood by mysterious creatures. This adventure will introduce players to skill checks, saving throws, combat, NPC interactions, traps, and puzzles.

The Pantheon: Aeskhrion, Cleric of Chronysia
Aeskhrion, a devoted cleric of Chronysia, is a revered 9th level spellcaster. Having established a thriving temple, Aeskhrion has become an integral part of the community, earning the respect of locals for his mastery of time magic and guidance on matters of fate. With his unwavering dedication to Chronysia and an uncanny ability to navigate the complexities of time and destiny, Aeskhrion is a distinguished spiritual leader and a symbol of unity.

The Pantheon: Chronysia
Chronysia, the Goddess of Time and Fate, is a crucial force in the cosmic balance, presiding over the ebb and flow of time, weaving it into the fabric of existence. With a keen understanding of the delicate interplay between the past, present, and future, Chronysia's wisdom makes her a key player among the pantheon.

The Pantheon: Yakmi Hidaru, Warlord Champion of Bellumara
The horde of barak-ti stream through Starfall Pass, under the blood-red banner of Bellumara, goddess of War. At their head is the goddess’s most blessed Warlord, Yakmi Hidaru Athorn. A fearsome adversary, Yakmi asks no quarter, nor gives any.

The Pantheon: Bellumara
Bellumara, the Goddess of War and Conquest, embodies the relentless pursuit of power and the fierce determination to conquer. Feared and revered, she thrives in the chaos of battle and whispers dreams of domination into the hearts of mortal rulers. With her insatiable hunger for victory, Bellumara is a force to be reckoned with, as she stokes the fires of ambition and drives nations to clash on the battlefield.

The Black Tower of Kalarel the Vile (Part III)
These continue to be my notes from prep for my FLGS campaign. We take anyone that wants to play, every other Saturday nights. We took as the big bad Kalarel the Vile, as described by Matt Coleville on his Running the Game series. I’ve been able to bring some new players into some of the more obvious tropes of Dungeons and Dragons, and now we're bringing it home.
[[This only goes up to the end of the first level. That’s how far my group has come, and I don’t want to spoil it.]]

The Pantheon: Hasani, Paladin of Athorn
Meet Hasani, the fearless Tabaxi Paladin devoted to Athorn, god of Protection. A skilled protector, Hasani's calm presence inspires allies in battle.

The Pantheon: Athorn
Athorn, God of Protection and Guardianship, embodies the ideals of selflessness and courage. A benevolent guardian, he stands as a bulwark against darkness and chaos, shielding the innocent and upholding justice. In times of need, his faithful look to him for guidance, strength, and the resilience to overcome adversity.


The Black Tower of Kalarel the Vile (Part II)
These are my notes from prep for my FLGS campaign. We take all comers, anyone that wants to play, taking as the big bad Kalarel the Vile as described by Matt Coleville on his Running the Game series. We've had a ton of fun playing with some of the more obvious tropes of Dungeons and Dragons, and now we're bringing it home.

The Black Tower of Kalarel the Vile
[[What follows are my notes for running the assault on the Black Tower for my Friendly Local Gaming Store group. They are level 5, and I am using the basic outline for the adventure provided by watching @mattcoleville - https://youtu.be/FUrlRZu2uCc This is the first session notes, and I will update with feedback and next session in a future series of posts. ]]